This book is listed as a children’s book (grades 3-7), and is a quick and fast-paced read. They are given an hourglass that keeps track of time remaining for each challenge and a map that changes and moves around to reflect the constantly-shifting world. The object is ultimately to destroy the city each challenge reduces an area to sand, which begins to slowly reform as they continue around the gameboard. The gamemaster, who is herself a former player trapped in the game, informs the trio that in order to escape, they have to win three rounds of challenges designed by an omnipotent being known only as the Architect. The Gauntlet is set up as a massive city with an intricate layout and beautiful architecture. When Farah’s excitable 7-year-old brother, who also suffers from ADHD, unexpectedly jumps into the gameboard, Farah and her friends are forced to follow him into its world. On Farah Mirza’s 12th birthday, one of her birthday presents mysteriously transforms into a magical board game called The Gauntlet of Blood and Sand and a voice emanates from the game, inviting her and her friends Essie and Alex to play.
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